Illustration & Visual Narrative | Task 1 - Vormator Challenge - character creation

|| 26/09/24 – 25/10/24 (Week 1 – Week 5)

|| Tee Zi Tong, 0366165

|| Illustration & Visual Narrative

|| Task 1: Exercises

TABLE OF CONTENT 

1. LECTURES

2. INSTRUCTIONS

3. TASK PROGRESSION

4. FEEDBACK

5. REFLECTION

6. FURTHER READING

LECTURES 

Lecture 1 / Character Design Basics 

1. Stylized Design

- Stylized characters are frequently recognizable, straightforward, and distinctive. This makes them distinctive and simple to identify, even when they're only silhouettes.

Fig 1.1.1, Examples of Stylized Character 


2.Principles of Character Design

- Shapes: Help identify a character by creating their silhouette. Characters can get individuality by utilizing several forms.

- Color: Creates an emotional response and establishes the character's role (hero, villain, etc.).

Emphasis and Contrast: Characters are made to stand out visually by utilizing contrasting aspects and exaggerating traits.

- Harmony: Every aspect (color, pattern, and shape) should enhance the story of the character and each other.

- Expressions & Poses: Audiences are more drawn to characters that have obvious visual eccentricities and conveyed emotions

3. Exaggeration

 - To make their characteristics more pronounced and distinctive, characters frequently have exaggerated traits or contrasts (such as big expressive eyes or exaggerated emotions).

Fig 1.1.2, Example of Big Expressive Eyes 


Lecture 2 / Chiaroscuro

1. Chiaroscuro Definition

 - The Italian word "chiaroscuro" means "light-dark." It describes the method of giving the appearance of three-dimensional volume on a flat surface by employing stark contrasts between light and dark. Painters well-known for employing this method in their works were Caravaggio and Leonardo da Vinci.

Fig1.2.1, Still Life with Fruit (Caravaggio, 1601)

2. Purpose of Chiaroscuro

 - By employing contrasts in light, the approach highlights the topic and heightens the dramatic tension. In visual storytelling, it's frequently used to heighten a scene's emotional effect and relevance.

3. Applications 

 - A form of chiaroscuro called tenebrism concentrates on highlighting specific features or faces while keeping the background primarily dark. By contrasting light and dark, chiaroscuro is a technique employed in modern media (films, comics) to highlight the focal point.

 - In movies, low-key lighting creates contrast by putting certain areas in darkness and highlighting subject features.
Fig1.2.2, Example of Tenebrism, The Taking of Christ (Caravaggio, 1602)


4. Use in Visual Narratives

 - In order to enhance depth, drama, and attention, chiaroscuro is utilized to distinguish between positive (primary subject) and negative (background) regions. By highlighting important components, it aids in the creation of situations that are compelling and memorable.


Lecture 3 / Composition 1 - Visual Shots

1. Composition in Design

 - The arrangement of visual elements to effectively express meaning is referred to as composition. Making deliberate choices about what to include or leave out of the frame is necessary.

2. Basic Composition Rules

 - Visual Narrative: The subject and story should be supported by the composition.

Fig 1.3.1, Examples of Visual Narrative, Violet Evergarden, Episode 10: "Loved Ones Will Always Watch Over You" (Kyoto Animation, 2018)

 - Visual Flow: Ensure that the scene flows naturally for the viewer's eyes.

Fig 1.3.2, Example of Visual Flow, Demon Slayer: Kimetsu no Yaiba – The Movie: Mugen Train (UFOTABLE, 2020)

 - Visual Balance: To create a harmonious scene, make sure the arrangement is balanced.

Fig 1.3.3, Examples of Visual Balance, Parasite (Boong Joon Ho, 2019)

 - Visual Hierarchy: Draw the viewer's attention to the most crucial information first

Fig 1.3.4, Examples of Visual Hierarchy, Christina of Denmark & Anne of Cleeves (Hans Holbein the Younger, (1538, 1539)

3.Different Shot Types

 - Establishing Shot: Contextualizes the scene and establishes the setting.
 - Bird's Eye View: Provides a broad picture of the situation by displaying the topic from directly above.
 - Frame Within a Frame: Increases visual interest and depth by forming a "frame" inside the scene.
 - A medium shot preserves detail while giving context by capturing three-quarters of a character.
 - Close-Up: Deepens the emotional connection by focusing on the feelings or thoughts of the character.
 - Worm's Eye View: A downward-facing perspective that emphasizes supremacy or significance

INSTRUCTIONS 


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TASK PROGESSIONS 

Week 1 / Bezier Game 

Mr. Hafiz gave us instructions on how to set up our Adobe Accounts and introduced the IVN module during our first week. We were given a task titled "The Pen Tool" game, sometimes referred to as the "Bezier game." This game helps us learn how to use the pen tool in Adobe Illustrator by acting as a lesson and a beginner-friendly game.

Fig 3.1.1, Bezier Games 


Fig 3.1.2, Bezier Games 

As a novice, I found this game extremely useful in helping me develop my skills with the pen tool for future use in Adobe. I'm still adjusting to using the curve tool—learning when to click and how to drag paths. The game started by teaching me basic techniques, such as how to use the tool to create a simple circle.


Week 2 & Week 3 / Task 1: Vormator Challenge - character creation 

In this task, we were assigned a creative exercise designed to introduce us to the fundamentals of vector illustration and character design using Adobe Illustrator. The challenge, presented by Mr. Hafiz, involved using a set of pre-defined shapes to create a unique character. The key aspect of the task was that we had to combine and manipulate these shapes without distorting, compressing, or stretching any of them. This exercise is meant to help us develop skills in proportion, balance, color, and composition, while also gaining proficiency in Illustrator's tools.

For this first project, our goal is to design a character using only the 8 provided shapes.

Fig 3.2.1, The 8 provided shapes 

Week 2 

We had to trace the given shapes in Adobe Illustrator. This step involved accurately recreating the shapes using the pen tool and other relevant tools in Illustrator, ensuring we followed the guidelines and prepared the shapes for the character design process.

Fig 3.2.2, The 8 Traced Shapes 

I was initially inspired by several samples I found online, but ultimately, I chose to simplify my design and focus more on the silhouette. By keeping the design minimal, I aimed to make the character's shape and outline stand out, ensuring it remained visually impactful and recognizable.

Fig 3.2.3, Inspiration 1

Fig 3.2.4, Inspiration 2


I completed my sketches, and I found the process of exploring and creating a character to be really interesting. It was a rewarding experience to see how my ideas evolved and took shape throughout the journey, adding depth to my understanding of character design.

Fig 3.2.5, Sketches 


Creating this character involved starting with sketches and focusing on silhouette to make the design stand out. I traced pre-defined shapes in Adobe Illustrator, combining them while maintaining balance and proportion. Simplifying the design helped emphasize the character’s form. The process was both creative and technical, enhancing my understanding of character design and composition.


Week 3 

Mr. Hafiz helped us become comfortable with keyboard shortcuts and techniques by showing us how to use Illustrator's Pathfinder and Shape Builder tools during our training session. Through the completion of an exercise that required us to recreate the Adidas logo, we were able to put the concepts we had studied into reality.

Fig 3.3.1, Adidas Logo Tracing 



Final Silhouette 


Fig 3.3.2, Final Silhouette



FEEDBACK






REFLECTION 

Looking back on the Task 1 assignment, I discovered that creating the characters was both thrilling and difficult. Utilizing a restricted range of pre-established forms forced me to think strategically and imaginatively about how to mix and work with these components. I was first drawn to several designs I saw online, but I soon saw how important it was to keep things simple and concentrate on creating a powerful silhouette, which helped to make my character stand out more.

 I improved my composition, balancing, and proportional skills throughout the task and became proficient with Adobe Illustrator's tools. The process of tracing the shapes and putting my character together was satisfying and improved my knowledge of vector illustration. In summary, this task improved my technical skills and reaffirmed the need of originality and precision in character design. I'm happy with how everything turned out in the end and can't wait to use these lessons in other projects.


FURTHER READING 


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